Cult Beauty

UI Project

Cult Beauty is a dedicated team of beauty devotees on the hunt for the coolest cult products the world has to offer – from the latest scientific discoveries to hundred-year-old remedies that have never been improved. Cult Beauty is the destination for those looking for the next big thing. Whether it’s a problem-solving treatment or a yet unheard-of oil, they pride themselves on their transparency, listing full ingredients and publishing all reviews and only selling the products that blow them away.

The Project

Looking at the UI of cultbeauty.co.uk was an opportunity to sink my teeth into Figma. I reproduced the pages of my chosen user journey, working with design systems, grids, layout, components and prototyping.

The Prototyped Journey

The high-fidelity wireframes mimic the task of searching for the Natasha Denona Retro Palette and adding it to the shopping bag.

The following screenshots direct you through the journey:

Cult Beauty homepage

Step 1: Homepage

  • Scroll up and down to view the entire page (sub-navigation prototyping in progress)

  • Navigate through the hero carousel

  • Navigate through the ‘Bestsellers’ carousel (prototyping in progress)

  • Click on the Natasha Denona hero banner

Cult Beauty brand page

Step 2: Brand Page

  • Scroll up and down to view the available products

  • Click on ‘Shop all Natasha Denona’ to jump to ‘Shop by Collection’

  • Hover over each product to see an alternative image

  • Toggle ‘Save to Wishlist’ for each product in ‘Shop by Collection’

  • Select the Retro Palette from either the ‘Top Sellers’ section or ‘Shop by Collection’

Cult Beauty product page

Step 3: Product Page

  • Navigate through the images

  • Expand the dropdowns below the images for product information

  • Toggle ‘Save to Wishlist’

  • Click the ‘Add to Bag’ button

  • Scroll through overlayed window

  • Click the ‘View Bag’ button

Cult Beauty shopping bag

Step 4: Shopping Bag

  • Scroll to view the entire page and review the purchase

Imparted Nuggets

Some very useful information was shared with me, which I will forever keep in mind when working in Figma and other prototyping tools:

  • Use paper to map out the pages needed and the elements they contain. This will save so much time in the long run. Start with a well-built design system – grid, colours, fonts, font sizes, buttons, links – and add components as you go

  • Build the pages incrementally, round by round. Think of the process as a physical building. You start by laying a solid foundation and don’t add the windows until the walls are up. Bells and whistles like electrics and plumbing only happen once the structure is water-tight

  • Components are precious, like diamonds. They need to be preserved. Instances are like cubic zirconia. Do what you want with them

  • ’Tis better to stretch than to squish – the opposite of print design. Always design for the smallest possible screen because it is easier the space the design elements out than it is to fit them into a smaller grid

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